//---------------------------------------------------------------------------

#ifndef verticeNormalH
#define verticeNormalH
#include <gl\gl.h>
#include <gl\glu.h>
//---------------------------------------------------------------------------
class VerticeNormal{
    private:
            GLint iv;
            GLint in;
            
    public:
            VerticeNormal(){};
            VerticeNormal(GLint v,GLint n){iv=v,in=n;};
            GLint getIn(){return in;};
            GLint getIv(){return iv;};
            void setIn(GLint a){in = a;};
            void setIv(GLint a){iv = a;};
};






#endif
 